>> Incoming transmission
Welcome toLos Angeles
>Mission: track every helicopter over the basin.
>Reward: real-time intel, zero filler.
LA basin · 50 nm
Targets detected
// Mission briefing
The city never sleeps.
Neither do its choppers.
From the 110 to the PCH, from Echo Park to El Segundo, there are always rotors overhead. News birds chasing the next 10-second clip. LAPD AStars on a 4-AM pursuit through South Central. Fire choppers staging out of Van Nuys before sunup. CHP shadowing a takedown on the 405.
You don't need the news to tell you what's happening. GTLA is the open-world HUD for the city — every airframe painted in its real livery, FAA registry data on tap, and a Telegram ping the moment something lifts off.
- IDENTIFY · Every airframe, every operator, every tail
- TRACK · Live ADS-B + Mode-S, 4 s refresh rate
- DETECT · Launch alerts on Telegram, push to phone
- INVESTIGATE · FAA registry lookups, callsign decoder
- OBSERVE · Hand-painted 3D liveries — 28+ agencies
- OVERLAY · FAA TFRs and stadium no-fly zones
// Abilities
Unlock the city.
Launch Detection
The instant any heli lifts off a pad in LA, Telegram pings with the operator, the tail, and a one-tap deep-link straight to the bird on the map. News chase or LAPD pursuit, you're on it first.
Live Liveries
No generic silhouettes. AIR7 looks like AIR7. Sky9 looks like Sky9. LAPD's blue, LASD's green-and-tan, LACoFD's red, OCSD, CHP, every news brand — 28+ agency paint jobs in 3D, rendered per-frame.
Pursuit Radar
Orbit detection flags birds holding pattern over a fixed spot. CHP CAD feed integrated. Stadium TFR rings render the 3 nm no-fly zone live whenever a Dodgers or Angels game is in session.
Open Intel
FAA registry data straight from the source. Callsign cross-checks against the adsb.lol database. Every classification is auditable. Every model is in the open-source repo. No spying, no telemetry.
// Active zones
>> Ready Player One
Look up.
cheat code ↑ ↑ ↓ ↓ ← → ← → unlocks dark mode (already on)